THE AMUSED FIELD GUIDE

Less mystery.
More possibility.

A market for game beginnings.

Publish a game profile, share a demo and roadmap, and launch a project token through Pons V2 on Robinhood Chain. Published games belong to their signing wallet. Token listings are verified against a successful factory transaction.

Game descriptions and development claims come from their studios. Onchain verification confirms the token and transaction; it is not an endorsement of a game, team, or investment.

From draft to launch.

  1. Connect your wallet and sign the gas-free studio sign-in message.
  2. Add your game, original cover, team, roadmap, links, and use-of-funds plan.
  3. Choose an enabled Pons configuration and creator-fee recipient. Supply, protocol fees, and graduation target are read live.
  4. Publish the game profile. Review the launch terms, then approve the factory transaction in your wallet.
  5. Wait for confirmation. Amused verifies the sender, factory event, token, and project parameters before opening the market.

All supply goes to the Pons curve, including the portion reserved for the future liquidity pool. No upfront team or treasury token allocations are supported. You can keep an unfinished draft private.

Understand the whole fee.

Each trade pays the token’s base Pons fee plus the creator tax chosen at launch. The base fee is divided by the launch’s immutable Pons fee policy; the creator tax goes to its fee recipient. Optional buybacks use part of the creator share and vest bought-back tokens under Pons’ five-year schedule.

Very early buys can also incur Pons’ decaying anti-snipe tax. Quotes read the current tax for the receiving wallet. Network gas is additional. Amused does not add an extra trading fee.

Claimable creator funds accumulate in the Pons escrow and can be withdrawn by the fee recipient. Its displayed ETH balance covers that recipient’s tokens in the current escrow. Unswept fees and unreleased buyback tokens are separate from that balance.

Your wallet. Your transactions.

Before graduation, buys and sells execute directly against the verified curve. Quotes use integer reserve math, actual fees, current anti-snipe tax, and the remaining sellable supply. The final buy can partially fill and refund excess ETH. Slippage limits protect the accepted rate.

Selling can require a token approval. Graduated token sales also use a bounded Permit2 allowance for the Uniswap router. Approval transactions confirm before a fresh quote is shown. Every trade is simulated before wallet submission.

Charts and trade history come from the Pons index, with confirmed chain events as a fallback. Prices are denominated in ETH. Missing history is shown as unavailable; no market data is generated.

One token. Two trading venues.

Pons moves a completed curve into its Uniswap v4 pool. Amused reads the factory phase and routes trades to the correct venue. Trading pauses if a launch is between the curve and pool phases or has entered recovery. Pool liquidity is managed by Pons’ launch locker.

A studio you can take with you.

Sign in with the same wallet to access drafts and watchlists across devices. Signatures are checked server-side with an expiring, single-use challenge. Your wallet’s private keys never reach Amused.

Draft artwork is private until you publish its game. Published profiles, images, updates, token addresses, and blockchain transactions are public. Save a draft export for your own backup.

Create your game

Open amused.market in your wallet’s browser to connect.

WalletConnect pairing will be available once the site’s Reown project is activated.